--- /dev/null
+/* Licensed under LGPLv2+ - see LICENSE file for details */
+#include <ccan/eratosthenes/eratosthenes.h>
+#include <ccan/bitmap/bitmap.h>
+
+#include <assert.h>
+#include <stdlib.h>
+
+#define VAL_TO_BIT(v) (((v) - 3) / 2)
+#define LIMIT_TO_NBITS(l) ((l > 2) ? ((l) - 2) / 2 : 0)
+
+#define BIT_TO_VAL(b) (((b) * 2) + 3)
+
+void eratosthenes_init(struct eratosthenes *s)
+{
+ s->limit = 0;
+ s->b = NULL;
+}
+
+void eratosthenes_reset(struct eratosthenes *s)
+{
+ if (s->b)
+ free(s->b);
+ eratosthenes_init(s);
+}
+
+static void eratosthenes_once(struct eratosthenes *s, unsigned long limit, unsigned long p)
+{
+ unsigned long n = VAL_TO_BIT(3*p);
+ unsigned long obits = LIMIT_TO_NBITS(s->limit);
+
+ if (obits > n) {
+ n = obits + p - 1 - ((obits - n - 1) % p);
+ }
+
+ assert((BIT_TO_VAL(n) % p) == 0);
+ assert((BIT_TO_VAL(n) / p) > 1);
+
+ while (n < LIMIT_TO_NBITS(limit)) {
+ bitmap_clear_bit(s->b, n);
+ n += p;
+ }
+}
+
+static void eratosthenes_sieve_(struct eratosthenes *s, unsigned long limit)
+{
+ unsigned long p = 3;
+
+ while ((p * p) < limit) {
+ unsigned long n;
+
+ eratosthenes_once(s, limit, p);
+
+ n = bitmap_ffs(s->b, VAL_TO_BIT(p) + 1, LIMIT_TO_NBITS(limit));
+
+ /* We should never run out of primes */
+ assert(n < LIMIT_TO_NBITS(limit));
+
+ p = BIT_TO_VAL(n);
+ }
+}
+
+void eratosthenes_sieve(struct eratosthenes *s, unsigned long limit)
+{
+ if ((limit < 3) || (limit <= s->limit))
+ /* Nothing to do */
+ return;
+
+ if (s->limit < 3)
+ s->b = bitmap_alloc1(LIMIT_TO_NBITS(limit));
+ else
+ s->b = bitmap_realloc1(s->b, LIMIT_TO_NBITS(s->limit),
+ LIMIT_TO_NBITS(limit));
+
+ if (!s->b)
+ abort();
+
+ eratosthenes_sieve_(s, limit);
+
+ s->limit = limit;
+}
+
+bool eratosthenes_isprime(const struct eratosthenes *s, unsigned long n)
+{
+ assert(n < s->limit);
+
+ if ((n % 2) == 0)
+ return (n == 2);
+
+ if (n < 3) {
+ assert(n == 1);
+ return false;
+ }
+
+ return bitmap_test_bit(s->b, VAL_TO_BIT(n));
+}
+
+unsigned long eratosthenes_nextprime(const struct eratosthenes *s, unsigned long n)
+{
+ unsigned long i;
+
+ if ((n + 1) >= s->limit)
+ return 0;
+
+ if (n < 2)
+ return 2;
+
+ if (n == 2)
+ return 3;
+
+ i = bitmap_ffs(s->b, VAL_TO_BIT(n) + 1, LIMIT_TO_NBITS(s->limit));
+ if (i == LIMIT_TO_NBITS(s->limit))
+ /* Reached the end of the sieve */
+ return 0;
+
+ return BIT_TO_VAL(i);
+}