void *io_loop_return;
+struct io_plan io_conn_freed;
+
struct io_listener *io_new_listener_(const tal_t *ctx, int fd,
struct io_plan *(*init)(struct io_conn *,
void *),
void io_close_listener(struct io_listener *l)
{
- close(l->fd.fd);
- del_listener(l);
tal_free(l);
}
abort();
}
-static void next_plan(struct io_conn *conn, struct io_plan *plan)
+/* Returns false if conn was freed. */
+static bool next_plan(struct io_conn *conn, struct io_plan *plan)
{
struct io_plan *(*next)(struct io_conn *, void *arg);
plan = next(conn, plan->next_arg);
+ if (plan == &io_conn_freed)
+ return false;
+
/* It should have set a plan inside this conn (or duplex) */
assert(plan == &conn->plan[IO_IN]
|| plan == &conn->plan[IO_OUT]
|| conn->plan[IO_OUT].status != IO_UNSET);
backend_new_plan(conn);
+ return true;
+}
+
+bool io_fd_block(int fd, bool block)
+{
+ int flags = fcntl(fd, F_GETFL);
+
+ if (flags == -1)
+ return false;
+
+ if (block)
+ flags &= ~O_NONBLOCK;
+ else
+ flags |= O_NONBLOCK;
+
+ return fcntl(fd, F_SETFL, flags) != -1;
}
struct io_conn *io_new_conn_(const tal_t *ctx, int fd,
conn->fd.fd = fd;
conn->finish = NULL;
conn->finish_arg = NULL;
- conn->list = NULL;
- conn->debug = false;
+ list_node_init(&conn->always);
if (!add_conn(conn))
return tal_free(conn);
+ /* Keep our I/O async. */
+ io_fd_block(fd, false);
+
/* We start with out doing nothing, and in doing our init. */
conn->plan[IO_OUT].status = IO_UNSET;
conn->plan[IO_IN].next = init;
conn->plan[IO_IN].next_arg = arg;
- next_plan(conn, &conn->plan[IO_IN]);
+ if (!next_plan(conn, &conn->plan[IO_IN]))
+ return NULL;
return conn;
}
return -1;
if (err == 0) {
- /* Restore blocking if it was initially. */
- fcntl(fd, F_SETFL, arg->u1.s);
return 1;
} else if (err == EINPROGRESS)
return 0;
struct io_plan *(*next)(struct io_conn *, void *),
void *next_arg)
{
- struct io_plan_arg *arg = io_plan_arg(conn, IO_IN);
int fd = io_conn_fd(conn);
- /* Save old flags, set nonblock if not already. */
- arg->u1.s = fcntl(fd, F_GETFL);
- fcntl(fd, F_SETFL, arg->u1.s | O_NONBLOCK);
+ /* We don't actually need the arg, but we need it polling. */
+ io_plan_arg(conn, IO_OUT);
+
+ /* Note that io_new_conn() will make fd O_NONBLOCK */
/* Immediate connect can happen. */
if (connect(fd, addr->ai_addr, addr->ai_addrlen) == 0)
- return set_always(conn, IO_IN, next, next_arg);
+ return set_always(conn, IO_OUT, next, next_arg);
if (errno != EINPROGRESS)
return io_close(conn);
- return io_set_plan(conn, IO_IN, do_connect, next, next_arg);
+ return io_set_plan(conn, IO_OUT, do_connect, next, next_arg);
}
static struct io_plan *io_wait_dir(struct io_conn *conn,
backend_wake(wait);
}
-static int do_plan(struct io_conn *conn, struct io_plan *plan)
+/* Returns false if this has been freed. */
+static bool do_plan(struct io_conn *conn, struct io_plan *plan)
{
- /* Someone else might have called io_close() on us. */
- if (plan->status == IO_CLOSING)
- return -1;
-
/* We shouldn't have polled for this event if this wasn't true! */
assert(plan->status == IO_POLLING);
switch (plan->io(conn->fd.fd, &plan->arg)) {
case -1:
io_close(conn);
- return -1;
+ return false;
case 0:
- return 0;
+ return true;
case 1:
- next_plan(conn, plan);
- return 1;
+ return next_plan(conn, plan);
default:
/* IO should only return -1, 0 or 1 */
abort();
void io_ready(struct io_conn *conn, int pollflags)
{
if (pollflags & POLLIN)
- do_plan(conn, &conn->plan[IO_IN]);
+ if (!do_plan(conn, &conn->plan[IO_IN]))
+ return;
if (pollflags & POLLOUT)
do_plan(conn, &conn->plan[IO_OUT]);
void io_do_always(struct io_conn *conn)
{
+ /* There's a corner case where the in next_plan wakes up the
+ * out, placing it in IO_ALWAYS and we end up processing it immediately,
+ * only to leave it in the always list.
+ *
+ * Yet we can't just process one, in case they are both supposed
+ * to be done, so grab state beforehand.
+ */
+ bool always_out = (conn->plan[IO_OUT].status == IO_ALWAYS);
+
if (conn->plan[IO_IN].status == IO_ALWAYS)
- next_plan(conn, &conn->plan[IO_IN]);
+ if (!next_plan(conn, &conn->plan[IO_IN]))
+ return;
- if (conn->plan[IO_OUT].status == IO_ALWAYS)
+ if (always_out) {
+ /* You can't *unalways* a conn (except by freeing, in which
+ * case next_plan() returned false */
+ assert(conn->plan[IO_OUT].status == IO_ALWAYS);
next_plan(conn, &conn->plan[IO_OUT]);
+ }
}
void io_do_wakeup(struct io_conn *conn, enum io_direction dir)
/* Close the connection, we're done. */
struct io_plan *io_close(struct io_conn *conn)
{
- /* Already closing? Don't close twice. */
- if (conn->plan[IO_IN].status == IO_CLOSING)
- return &conn->plan[IO_IN];
-
- conn->plan[IO_IN].status = conn->plan[IO_OUT].status = IO_CLOSING;
- conn->plan[IO_IN].arg.u1.s = errno;
- backend_new_closing(conn);
-
- return io_set_plan(conn, IO_IN, NULL, NULL, NULL);
+ tal_free(conn);
+ return &io_conn_freed;
}
struct io_plan *io_close_cb(struct io_conn *conn, void *next_arg)
return io_close(conn);
}
+struct io_plan *io_close_taken_fd(struct io_conn *conn)
+{
+ io_fd_block(conn->fd.fd, true);
+
+ cleanup_conn_without_close(conn);
+ return io_close(conn);
+}
+
/* Exit the loop, returning this (non-NULL) arg. */
void io_break(const void *ret)
{
return conn->fd.fd;
}
-void io_duplex_prepare(struct io_conn *conn)
+struct io_plan *io_duplex(struct io_conn *conn,
+ struct io_plan *in_plan, struct io_plan *out_plan)
{
- assert(conn->plan[IO_IN].status == IO_UNSET);
- assert(conn->plan[IO_OUT].status == IO_UNSET);
-
- /* We can't sync debug until we've set both: io_wait() and io_always
- * can't handle it. */
- conn->debug_saved = conn->debug;
- conn->debug = false;
-}
-
-struct io_plan *io_duplex_(struct io_plan *in_plan, struct io_plan *out_plan)
-{
- struct io_conn *conn;
-
+ assert(conn == container_of(in_plan, struct io_conn, plan[IO_IN]));
/* in_plan must be conn->plan[IO_IN], out_plan must be [IO_OUT] */
assert(out_plan == in_plan + 1);
-
- /* Restore debug. */
- conn = container_of(in_plan, struct io_conn, plan[IO_IN]);
- conn->debug = conn->debug_saved;
-
- /* Now set the plans again, to invoke sync debug. */
- io_set_plan(conn, IO_OUT,
- out_plan->io, out_plan->next, out_plan->next_arg);
- io_set_plan(conn, IO_IN,
- in_plan->io, in_plan->next, in_plan->next_arg);
-
return out_plan + 1;
}
struct io_plan *io_halfclose(struct io_conn *conn)
{
- /* Already closing? Don't close twice. */
- if (conn->plan[IO_IN].status == IO_CLOSING)
- return &conn->plan[IO_IN];
-
/* Both unset? OK. */
if (conn->plan[IO_IN].status == IO_UNSET
&& conn->plan[IO_OUT].status == IO_UNSET)
plan->io = io;
plan->next = next;
plan->next_arg = next_arg;
- assert(plan->status == IO_CLOSING || next != NULL);
+ assert(next != NULL);
- if (!conn->debug)
- return plan;
+ return plan;
+}
- if (io_loop_return) {
- io_debug_complete(conn);
- return plan;
- }
+bool io_flush_sync(struct io_conn *conn)
+{
+ struct io_plan *plan = &conn->plan[IO_OUT];
+ bool ok;
+
+ /* Not writing? Nothing to do. */
+ if (plan->status != IO_POLLING)
+ return true;
+
+ /* Synchronous please. */
+ io_fd_block(io_conn_fd(conn), true);
- switch (plan->status) {
- case IO_POLLING:
- while (do_plan(conn, plan) == 0);
+again:
+ switch (plan->io(conn->fd.fd, &plan->arg)) {
+ case -1:
+ ok = false;
break;
- /* Shouldn't happen, since you said you did plan! */
- case IO_UNSET:
- abort();
- case IO_ALWAYS:
- /* If other one is ALWAYS, leave in list! */
- if (conn->plan[!dir].status != IO_ALWAYS)
- remove_from_always(conn);
- next_plan(conn, plan);
+ /* Incomplete, try again. */
+ case 0:
+ goto again;
+ case 1:
+ ok = true;
+ /* In case they come back. */
+ set_always(conn, IO_OUT, plan->next, plan->next_arg);
break;
- case IO_WAITING:
- case IO_CLOSING:
- io_debug_complete(conn);
+ default:
+ /* IO should only return -1, 0 or 1 */
+ abort();
}
- return plan;
-}
-
-void io_set_debug(struct io_conn *conn, bool debug)
-{
- conn->debug = debug;
-}
-
-void io_debug_complete(struct io_conn *conn)
-{
+ io_fd_block(io_conn_fd(conn), false);
+ return ok;
}