}
}
+static void free_files(struct saved_file *s)
+{
+ while (s) {
+ struct saved_file *next = s->next;
+ free(s->contents);
+ free(s);
+ s = next;
+ }
+}
+
/* Free up memory, so valgrind doesn't report leaks. */
static void free_everything(void)
{
if (output[1] != STDOUT_FILENO && output[1] != STDERR_FILENO)
close(output[1]);
control_fd = control[1];
+ /* Valgrind spots the leak if we don't free these. */
+ free_files(files);
return true;
}