#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
+#include <limits.h>
-#define BITS_PER_LONG (sizeof(unsigned long) * 8)
+typedef unsigned long bitmap_word;
-#define BYTE(_bm, _n) (((unsigned char *)(_bm))[(_n) / 8])
-#define LONG(_bm, _n) (((unsigned long *)(_bm))[(_n) / BITS_PER_LONG])
+#define BITMAP_WORD_BITS (sizeof(bitmap_word) * CHAR_BIT)
+#define BITMAP_NWORDS(_n) (((_n) + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
+
+/*
+ * We wrap each word in a structure for type checking.
+ */
+typedef struct {
+ bitmap_word w;
+} bitmap;
+
+static inline size_t bitmap_sizeof(int nbits)
+{
+ return BITMAP_NWORDS(nbits) * sizeof(bitmap_word);
+}
+
+static inline bitmap *bitmap_alloc(int nbits)
+{
+ return malloc(bitmap_sizeof(nbits));
+}
+
+#define BYTE(_bm, _n) (((unsigned char *)(_bm))[(_n) / CHAR_BIT])
#define BIT(_n) (0x80 >> ((_n) % 8))
+#define WORD(_bm, _n) ((_bm)[(_n) / BITMAP_WORD_BITS].w)
#define BYTES(_nbits) ((_nbits) / 8)
#define BITS(_nbits) ((~(0xff >> ((_nbits) % 8))) & 0xff)
-static inline void bitmap_set_bit(void *bitmap, int n)
+static inline void bitmap_set_bit(bitmap *bitmap, int n)
{
BYTE(bitmap, n) |= BIT(n);
}
-static inline void bitmap_clear_bit(void *bitmap, int n)
+static inline void bitmap_clear_bit(bitmap *bitmap, int n)
{
BYTE(bitmap, n) &= ~BIT(n);
}
-static inline void bitmap_change_bit(void *bitmap, int n)
+static inline void bitmap_change_bit(bitmap *bitmap, int n)
{
BYTE(bitmap, n) ^= BIT(n);
}
-static inline bool bitmap_test_bit(void *bitmap, int n)
+static inline bool bitmap_test_bit(bitmap *bitmap, int n)
{
return !!(BYTE(bitmap, n) & BIT(n));
}
-static inline void bitmap_zero(void *bitmap, int nbits)
+static inline void bitmap_zero(bitmap *bitmap, int nbits)
{
memset(bitmap, 0, BYTES(nbits));
if (BITS(nbits))
BYTE(bitmap, nbits) &= ~BITS(nbits);
}
-static inline void bitmap_fill(void *bitmap, int nbits)
+static inline void bitmap_fill(bitmap *bitmap, int nbits)
{
memset(bitmap, 0xff, BYTES(nbits));
if (BITS(nbits))
BYTE(bitmap, nbits) |= BITS(nbits);
}
-static inline void bitmap_copy(void *dst, void *src, int nbits)
+static inline void bitmap_copy(bitmap *dst, bitmap *src, int nbits)
{
memcpy(dst, src, BYTES(nbits));
if (BITS(nbits)) {
}
#define DEF_BINOP(_name, _op) \
- static inline void bitmap_##_name(void *dst, void *src1, void *src2, \
+ static inline void bitmap_##_name(bitmap *dst, bitmap *src1, bitmap *src2, \
int nbits) \
{ \
int n = 0; \
- while ((nbits - n) >= BITS_PER_LONG) { \
- LONG(dst, n) = LONG(src1, n) _op LONG(src2, n); \
- n += BITS_PER_LONG; \
+ while ((nbits - n) >= BITMAP_WORD_BITS) { \
+ WORD(dst, n) = WORD(src1, n) _op WORD(src2, n); \
+ n += BITMAP_WORD_BITS; \
} \
while ((nbits - n) >= 8) { \
BYTE(dst, n) = BYTE(src1, n) _op BYTE(src2, n); \
#undef DEF_BINOP
-static inline void bitmap_complement(void *dst, void *src, int nbits)
+static inline void bitmap_complement(bitmap *dst, bitmap *src, int nbits)
{
int n = 0;
- while ((nbits - n) >= BITS_PER_LONG) {
- LONG(dst, n) = ~LONG(src, n);
- n += BITS_PER_LONG;
+ while ((nbits - n) >= BITMAP_WORD_BITS) {
+ WORD(dst, n) = ~WORD(src, n);
+ n += BITMAP_WORD_BITS;
}
while ((nbits - n) >= 8) {
BYTE(dst, n) = ~BYTE(src, n);
}
}
-static inline bool bitmap_equal(void *src1, void *src2, int nbits)
+static inline bool bitmap_equal(bitmap *src1, bitmap *src2, int nbits)
{
if (memcmp(src1, src2, BYTES(nbits)) != 0)
return false;
return true;
}
-static inline bool bitmap_intersects(void *src1, void *src2, int nbits)
+static inline bool bitmap_intersects(bitmap *src1, bitmap *src2, int nbits)
{
int n = 0;
- while ((nbits - n) >= BITS_PER_LONG) {
- if (LONG(src1, n) & LONG(src2, n))
+ while ((nbits - n) >= BITMAP_WORD_BITS) {
+ if (WORD(src1, n) & WORD(src2, n))
return true;
- n += BITS_PER_LONG;
+ n += BITMAP_WORD_BITS;
}
while ((nbits - n) >= 8) {
if (BYTE(src1, n) & BYTE(src2, n))
return false;
}
-static inline bool bitmap_subset(void *src1, void *src2, int nbits)
+static inline bool bitmap_subset(bitmap *src1, bitmap *src2, int nbits)
{
int n = 0;
- while ((nbits - n) >= BITS_PER_LONG) {
- if (LONG(src1, n) & ~LONG(src2, n))
+ while ((nbits - n) >= BITMAP_WORD_BITS) {
+ if (WORD(src1, n) & ~WORD(src2, n))
return false;
- n += BITS_PER_LONG;
+ n += BITMAP_WORD_BITS;
}
while ((nbits - n) >= 8) {
if (BYTE(src1, n) & ~BYTE(src2, n))
return true;
}
-static inline bool bitmap_full(void *bitmap, int nbits)
+static inline bool bitmap_full(bitmap *bitmap, int nbits)
{
int n = 0;
- while ((nbits - n) >= BITS_PER_LONG) {
- if (LONG(bitmap, n) != -1UL)
+ while ((nbits - n) >= BITMAP_WORD_BITS) {
+ if (WORD(bitmap, n) != -1UL)
return false;
- n += BITS_PER_LONG;
+ n += BITMAP_WORD_BITS;
}
while ((nbits - n) >= 8) {
if (BYTE(bitmap, n) != 0xff)
return true;
}
-static inline bool bitmap_empty(void *bitmap, int nbits)
+static inline bool bitmap_empty(bitmap *bitmap, int nbits)
{
int n = 0;
- while ((nbits - n) >= BITS_PER_LONG) {
- if (LONG(bitmap, n))
+ while ((nbits - n) >= BITMAP_WORD_BITS) {
+ if (WORD(bitmap, n))
return false;
- n += BITS_PER_LONG;
+ n += BITMAP_WORD_BITS;
}
while ((nbits - n) >= 8) {
if (BYTE(bitmap, n))
}
-static inline void *bitmap_alloc(int nbits)
-{
- return malloc((nbits + 7) / 8);
-}
-
#undef BYTE
-#undef LONG
+#undef WORD
#undef BIT
#undef BYTES
#undef BITS