#include <asm/byteorder.h>
#include <talloc/talloc.h>
+#include <waiter/waiter.h>
+#include <log/log.h>
-#include "ui/common/device.h"
#include "pb-protocol/pb-protocol.h"
#include "list/list.h"
-#include "log.h"
-#include "waiter.h"
#include "device-handler.h"
+#include "discover-server.h"
struct discover_server {
int socket;
{
struct client *client;
- printf("current clients [%p,%p,%p]:\n",
+ pb_log("current clients [%p,%p,%p]:\n",
&server->clients.head,
server->clients.head.prev,
server->clients.head.next);
list_for_each_entry(&server->clients, client, list)
- printf("\t[%p,%p,%p] client: %d\n", &client->list,
+ pb_log("\t[%p,%p,%p] client: %d\n", &client->list,
client->list.prev, client->list.next,
client->fd);
}
-static int client_write_message(struct discover_server *server,
+static int client_write_message(
+ struct discover_server *server __attribute__((unused)),
struct client *client, struct pb_protocol_message *message)
{
int rc;
}
static int write_add_message(struct discover_server *server,
- struct client *client, struct device *dev)
+ struct client *client, const struct device *dev)
{
struct pb_protocol_message *message;
int len;
static int discover_server_process(void *arg)
{
struct discover_server *server = arg;
- struct device *devices;
struct client *client;
int fd, i, n_devices;
client->fd = fd;
/* send existing devices to client */
- n_devices = device_handler_get_current_devices(server->device_handler,
- &devices);
- for (i = 0; i < n_devices; i++)
- write_add_message(server, client, &devices[i]);
+ n_devices = device_handler_get_device_count(server->device_handler);
+ for (i = 0; i < n_devices; i++) {
+ const struct device *device;
+
+ device = device_handler_get_device(server->device_handler, i);
+ write_add_message(server, client, device);
+ }
return 0;
}
+void discover_server_notify_add(struct discover_server *server,
+ struct device *device)
+{
+ struct client *client;
+
+ list_for_each_entry(&server->clients, client, list)
+ write_add_message(server, client, device);
+
+}
+
+void discover_server_notify_remove(struct discover_server *server,
+ struct device *device)
+{
+ struct client *client;
+
+ list_for_each_entry(&server->clients, client, list)
+ write_remove_message(server, client, device->id);
+
+}
+
void discover_server_set_device_source(struct discover_server *server,
struct device_handler *handler)
{