struct _name##_state { \
_type rtt, variance; \
}; \
- static void _name##_init(struct _name##_state *s, \
+ static inline void _name##_init(struct _name##_state *s, \
_type rtt0, _type var0) \
{ \
s->rtt = rtt0; \
s->variance = var0; \
} \
- static void _name##_update(struct _name##_state *s, _type sample) \
+ static inline void _name##_update(struct _name##_state *s, _type sample) \
{ \
_type diff = sample - s->rtt; \
s->rtt += (_a2) * diff / ((_a1) + (_a2)); \
s->variance = ((_b1)*s->variance + (_b2) * diff) \
/ ((_b1) + (_b2)); \
} \
- static _type _name##_timeout(struct _name##_state *s, \
+ static inline _type _name##_timeout(struct _name##_state *s, \
_type tmin, _type tmax) \
{ \
return clamp((_g) * s->rtt + (_k)*s->variance, tmin, tmax); \