Use a copy of the name & value pairs that we pass to the environment, as
the data loaded from load_env will be talloc_free-ed.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
container_of(stmt, struct grub2_statement_conditional, st)
struct env_entry {
- const char *name;
- const char *value;
+ char *name;
+ char *value;
struct list_item list;
};
if (!entry) {
entry = talloc(script, struct env_entry);
- entry->name = name;
+ entry->name = talloc_strdup(entry, name);
list_add(&script->environment, &entry->list);
+ } else {
+ talloc_free(entry->value);
}
- entry->value = value;
+ entry->value = talloc_strdup(entry, value);
}
static bool expand_var(struct grub2_script *script, struct grub2_word *word)