#include <asm/byteorder.h>
#include <talloc/talloc.h>
+#include <waiter/waiter.h>
#include "pb-protocol/pb-protocol.h"
#include "list/list.h"
#include "log.h"
-#include "waiter.h"
#include "device-handler.h"
+#include "discover-server.h"
struct discover_server {
int socket;
client->fd);
}
-static int client_write_message(struct discover_server *server,
+static int client_write_message(
+ struct discover_server *server __attribute__((unused)),
struct client *client, struct pb_protocol_message *message)
{
int rc;