X-Git-Url: https://git.ozlabs.org/?a=blobdiff_plain;f=ccan%2Ftimer%2Ftimer.c;h=8d220a6a8c6f44893f12c76e95090c6f0998321d;hb=61c38f61b8a40dbd8fe48b7510e00cfcc5379378;hp=208d8e6988f1a2d8871ecf40aecb64b8f7f4e282;hpb=59846988226a93114dc3eef725c519f19fe445dc;p=ccan diff --git a/ccan/timer/timer.c b/ccan/timer/timer.c index 208d8e69..8d220a6a 100644 --- a/ccan/timer/timer.c +++ b/ccan/timer/timer.c @@ -35,6 +35,7 @@ void timers_init(struct timers *timers, struct timeabs start) list_head_init(&timers->far); timers->base = time_to_grains(start); timers->first = -1ULL; + memset(timers->firsts, 0xFF, sizeof(timers->firsts)); for (i = 0; i < ARRAY_SIZE(timers->level); i++) timers->level[i] = NULL; } @@ -52,15 +53,20 @@ static void timer_add_raw(struct timers *timers, struct timer *t) { struct list_head *l; unsigned int level = level_of(timers, t->time); + uint64_t *first; - if (!timers->level[level]) + if (!timers->level[level]) { l = &timers->far; - else { + first = &timers->firsts[ARRAY_SIZE(timers->level)]; + } else { int off = (t->time >> (level*TIMER_LEVEL_BITS)) & (PER_LEVEL-1); l = &timers->level[level]->list[off]; + first = &timers->firsts[level]; } list_add_tail(l, &t->list); + if (t->time < *first) + *first = t->time; } void timer_init(struct timer *t) @@ -148,73 +154,78 @@ static const struct timer *find_first(const struct list_head *list, return prev; } -static const struct timer *get_first(const struct timers *timers) +/* Update level's first watermark, and return overall first. */ +static const struct timer *first_for_level(struct timers *timers, + size_t level, + const struct timer *level_first, + const struct timer *first) { - unsigned int level, i, off; - bool need_next; - uint64_t base; - const struct timer *found = NULL; - struct list_head *h; - - if (timers->first < timers->base) { - base = timers->base; - level = 0; + if (level_first) { + timers->firsts[level] = level_first->time; + if (!first || level_first->time < first->time) + first = level_first; } else { - /* May not be accurate, due to timer_del / expiry. */ - level = level_of(timers, timers->first); - base = timers->first >> (TIMER_LEVEL_BITS * level); + timers->firsts[level] = -1ULL; } + return first; +} -next: - if (!timers->level[level]) - return find_first(&timers->far, -1U, NULL); +static bool level_may_beat(const struct timers *timers, size_t level, + const struct timer *first) +{ + return !first || timers->firsts[level] < first->time; +} - need_next = false; - off = base % PER_LEVEL; - for (i = 0; i < PER_LEVEL; i++) { - h = &timers->level[level]->list[(i+off) % PER_LEVEL]; +/* FIXME: Suboptimal */ +static const struct timer *brute_force_first(struct timers *timers) +{ + unsigned int l, i; + const struct timer *found = NULL; - if (!list_empty(h)) - break; + for (l = 0; l < ARRAY_SIZE(timers->level) && timers->level[l]; l++) { + const struct timer *t = NULL; - /* We haven't cascaded yet, so if we wrap, we'll need to - * check next level, too. */ - if (i + off == PER_LEVEL) - need_next = true; + /* Do we know they don't have a better one? */ + if (!level_may_beat(timers, l, found)) + continue; + + /* Find first timer on this level. */ + for (i = 0; i < PER_LEVEL; i++) + t = find_first(&timers->level[l]->list[i], l, t); + + found = first_for_level(timers, l, t, found); } - if (i == PER_LEVEL) { - level++; - base >>= TIMER_LEVEL_BITS; - if (off != 0) - /* We need *next* bucket: we've started reusing the - * one above */ - base++; - goto next; + + /* Check (and update) far list if there's a chance. */ + l = ARRAY_SIZE(timers->level); + if (level_may_beat(timers, l, found)) { + const struct timer *t = find_first(&timers->far, l, NULL); + found = first_for_level(timers, l, t, found); } - /* Level 0 is exact, so they're all the same. */ - found = find_first(h, level, NULL); + return found; +} - while (need_next) { - need_next = false; - if (!timers->level[level+1]) { - found = find_first(&timers->far, -1U, found); - } else { - /* Current upper bucket has emptied into this - * bucket; we want *next* one. */ - base >>= TIMER_LEVEL_BITS; - base++; - off = base % PER_LEVEL; - - if (off == 0) { - need_next = true; - } else { - h = &timers->level[level+1]->list[off]; - found = find_first(h, level+1, found); - } +static const struct timer *get_first(struct timers *timers) +{ + /* We can have just far timers, for example. */ + if (timers->level[0]) { + /* First search rest of lower buckets; we've already spilled + * so if we find one there we don't need to search further. */ + unsigned int i, off = timers->base % PER_LEVEL; + + for (i = off; i < PER_LEVEL; i++) { + struct list_head *h = &timers->level[0]->list[i]; + if (!list_empty(h)) + return find_first(h, 0, NULL); } } - return found; + + /* From here on, we're searching non-normalized parts of the + * data structure, which is much subtler. + * + * So we brute force. */ + return brute_force_first(timers); } static bool update_first(struct timers *timers) @@ -224,7 +235,7 @@ static bool update_first(struct timers *timers) if (!found) { timers->first = -1ULL; return false; - } + } timers->first = found->time; return true; @@ -369,7 +380,7 @@ struct timers *timers_check(const struct timers *timers, const char *abortstr) h = &timers->level[l]->list[(i+off) % PER_LEVEL]; if (!timer_list_check(h, timers->base + i, timers->base + i, - timers->first, abortstr)) + timers->firsts[l], abortstr)) return NULL; } @@ -387,7 +398,7 @@ struct timers *timers_check(const struct timers *timers, const char *abortstr) h = &timers->level[l]->list[(i+off) % PER_LEVEL]; if (!timer_list_check(h, base, base + per_bucket - 1, - timers->first, abortstr)) + timers->firsts[l], abortstr)) return NULL; base += per_bucket; } @@ -396,7 +407,8 @@ struct timers *timers_check(const struct timers *timers, const char *abortstr) past_levels: base = (timers->base & ~((1ULL << (TIMER_LEVEL_BITS * l)) - 1)) + (1ULL << (TIMER_LEVEL_BITS * l)) - 1; - if (!timer_list_check(&timers->far, base, -1ULL, timers->first, + if (!timer_list_check(&timers->far, base, -1ULL, + timers->firsts[ARRAY_SIZE(timers->level)], abortstr)) return NULL;