- /* If this returns non-NULL, it means the check failed.
- * keep is set if you should keep the results.
- * If timeleft is set to 0, means it timed out. */
- void *(*check)(struct manifest *m, bool keep, unsigned int *timeleft);
+ /* keep is set if you should keep the results.
+ * If timeleft is set to 0, means it timed out.
+ * score is the result, and a talloc context freed after all our
+ * depends are done. */
+ void (*check)(struct manifest *m,
+ bool keep, unsigned int *timeleft, struct score *score);