2 Todo for petitboot (LOTS !):
4 * GUI code is still based on the original mockup hack. Needs to be completely
5 refactored. We need to define some useable canvas/widget classes in twin and
7 * Add some useable GUI for graphic modes selection and return to GameOS instead
9 * Rework keyboard handling. twin needs a proper input method support, including
10 at least a way to use the kernel keymaps and modifiers key handling. Remove
11 some of the keyboard hacks from twin_fbdev and move console switching to
13 * PS3 controller support
14 * Mouse support (twin/petitboot supports it somewhat but it's not working,
15 check why, probably an udev issue or missing kernel driver)
16 * Saving settings in nvram
18 - default language (when language support is in)
19 - video mode (can we read gameos' video settings instead?)
20 * uncrappify focus box animation code (do it differently so it doesn't totally
21 sucks on the left pane due to the time needed for the alpha blending when the
22 box "touches" an icon)
23 * Fix issues with yaboot.conf parsing and kboot.conf parsing. Add a proper native
24 file format instead of the current hack (or make yaboot.conf native ?), add
25 icon support to all formats
26 * Fixup issues with races vs. udev-helper. Maybe have a global way to keep track
27 of present devices, properly make sure add/remove are ordered, etc...
28 * Get rid of libm by building libpng without floating point support (and build it
29 without write support while at it, to save more space)
30 * Define a proper binary format for converted twin fonts and use a proper font
31 with multiple language support rather than the stroke font which does US ASCII
33 * i18n support in config files