]> git.ozlabs.org Git - ppp.git/blobdiff - ultrix/slcompress.c
Initial revision
[ppp.git] / ultrix / slcompress.c
diff --git a/ultrix/slcompress.c b/ultrix/slcompress.c
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+/*
+ * Routines to compress and uncompess tcp packets (for transmission
+ * over low speed serial lines.
+ *
+ * Copyright (c) 1989 Regents of the University of California.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms are permitted
+ * provided that the above copyright notice and this paragraph are
+ * duplicated in all such forms and that any documentation,
+ * advertising materials, and other materials related to such
+ * distribution and use acknowledge that the software was developed
+ * by the University of California, Berkeley.  The name of the
+ * University may not be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
+ * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ *     Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989:
+ *     - Initial distribution.
+ *
+ * Modified June 1993 by Paul Mackerras, paulus@cs.anu.edu.au,
+ * so that the entire packet being decompressed doesn't have
+ * to be in contiguous memory (just the compressed header).
+ *
+ * $Id: slcompress.c,v 1.1 1994/11/22 00:27:52 paulus Exp $
+ */
+
+#include "../h/types.h"
+#include "../h/param.h"
+#include "../h/mbuf.h"
+#include "../net/netinet/in.h"
+#include "../net/netinet/in_systm.h"
+#include "../net/netinet/ip.h"
+#include "../net/netinet/tcp.h"
+
+#include "slcompress.h"
+
+#ifndef SL_NO_STATS
+#define INCR(counter) ++comp->counter;
+#else
+#define INCR(counter)
+#endif
+
+#define BCMP(p1, p2, n) bcmp((char *)(p1), (char *)(p2), (int)(n))
+#define BCOPY(p1, p2, n) bcopy((char *)(p1), (char *)(p2), (int)(n))
+#ifndef KERNEL
+#define ovbcopy bcopy
+#endif
+
+
+void
+sl_compress_init(comp)
+       struct slcompress *comp;
+{
+       register u_int i;
+       register struct cstate *tstate = comp->tstate;
+
+       bzero((char *)comp, sizeof(*comp));
+       for (i = MAX_STATES - 1; i > 0; --i) {
+               tstate[i].cs_id = i;
+               tstate[i].cs_next = &tstate[i - 1];
+       }
+       tstate[0].cs_next = &tstate[MAX_STATES - 1];
+       tstate[0].cs_id = 0;
+       comp->last_cs = &tstate[0];
+       comp->last_recv = 255;
+       comp->last_xmit = 255;
+       comp->flags = SLF_TOSS;
+}
+
+
+/*
+ * Like sl_compress_init, but we get to specify the maximum connection
+ * ID to use on transmission.
+ */
+void
+sl_compress_setup(comp, max_state)
+       struct slcompress *comp;
+       int max_state;
+{
+       register u_int i;
+       register struct cstate *tstate = comp->tstate;
+
+       if ((unsigned) max_state > MAX_STATES - 1)
+               max_state = MAX_STATES - 1;
+       bzero((char *)comp, sizeof(*comp));
+       for (i = max_state; i > 0; --i) {
+               tstate[i].cs_id = i;
+               tstate[i].cs_next = &tstate[i - 1];
+       }
+       tstate[0].cs_next = &tstate[max_state];
+       tstate[0].cs_id = 0;
+       comp->last_cs = &tstate[0];
+       comp->last_recv = 255;
+       comp->last_xmit = 255;
+       comp->flags = SLF_TOSS;
+}
+
+
+/* ENCODE encodes a number that is known to be non-zero.  ENCODEZ
+ * checks for zero (since zero has to be encoded in the long, 3 byte
+ * form).
+ */
+#define ENCODE(n) { \
+       if ((u_short)(n) >= 256) { \
+               *cp++ = 0; \
+               cp[1] = (n); \
+               cp[0] = (n) >> 8; \
+               cp += 2; \
+       } else { \
+               *cp++ = (n); \
+       } \
+}
+#define ENCODEZ(n) { \
+       if ((u_short)(n) >= 256 || (u_short)(n) == 0) { \
+               *cp++ = 0; \
+               cp[1] = (n); \
+               cp[0] = (n) >> 8; \
+               cp += 2; \
+       } else { \
+               *cp++ = (n); \
+       } \
+}
+
+#define DECODEL(f) { \
+       if (*cp == 0) {\
+               (f) = htonl(ntohl(f) + ((cp[1] << 8) | cp[2])); \
+               cp += 3; \
+       } else { \
+               (f) = htonl(ntohl(f) + (u_long)*cp++); \
+       } \
+}
+
+#define DECODES(f) { \
+       if (*cp == 0) {\
+               (f) = htons(ntohs(f) + ((cp[1] << 8) | cp[2])); \
+               cp += 3; \
+       } else { \
+               (f) = htons(ntohs(f) + (u_long)*cp++); \
+       } \
+}
+
+#define DECODEU(f) { \
+       if (*cp == 0) {\
+               (f) = htons((cp[1] << 8) | cp[2]); \
+               cp += 3; \
+       } else { \
+               (f) = htons((u_long)*cp++); \
+       } \
+}
+
+
+u_char
+sl_compress_tcp(m, ip, comp, compress_cid)
+       struct mbuf *m;
+       register struct ip *ip;
+       struct slcompress *comp;
+       int compress_cid;
+{
+       register struct cstate *cs = comp->last_cs->cs_next;
+       register u_int hlen = ip->ip_hl;
+       register struct tcphdr *oth;
+       register struct tcphdr *th;
+       register u_int deltaS, deltaA;
+       register u_int changes = 0;
+       u_char new_seq[16];
+       register u_char *cp = new_seq;
+
+       /*
+        * Bail if this is an IP fragment or if the TCP packet isn't
+        * `compressible' (i.e., ACK isn't set or some other control bit is
+        * set).  (We assume that the caller has already made sure the
+        * packet is IP proto TCP).
+        */
+       if ((ip->ip_off & htons(0x3fff)) || m->m_len < 40)
+               return (TYPE_IP);
+
+       th = (struct tcphdr *)&((int *)ip)[hlen];
+       if ((th->th_flags & (TH_SYN|TH_FIN|TH_RST|TH_ACK)) != TH_ACK)
+               return (TYPE_IP);
+       /*
+        * Packet is compressible -- we're going to send either a
+        * COMPRESSED_TCP or UNCOMPRESSED_TCP packet.  Either way we need
+        * to locate (or create) the connection state.  Special case the
+        * most recently used connection since it's most likely to be used
+        * again & we don't have to do any reordering if it's used.
+        */
+       INCR(sls_packets)
+       if (ip->ip_src.s_addr != cs->cs_ip.ip_src.s_addr ||
+           ip->ip_dst.s_addr != cs->cs_ip.ip_dst.s_addr ||
+           *(int *)th != ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl]) {
+               /*
+                * Wasn't the first -- search for it.
+                *
+                * States are kept in a circularly linked list with
+                * last_cs pointing to the end of the list.  The
+                * list is kept in lru order by moving a state to the
+                * head of the list whenever it is referenced.  Since
+                * the list is short and, empirically, the connection
+                * we want is almost always near the front, we locate
+                * states via linear search.  If we don't find a state
+                * for the datagram, the oldest state is (re-)used.
+                */
+               register struct cstate *lcs;
+               register struct cstate *lastcs = comp->last_cs;
+
+               do {
+                       lcs = cs; cs = cs->cs_next;
+                       INCR(sls_searches)
+                       if (ip->ip_src.s_addr == cs->cs_ip.ip_src.s_addr
+                           && ip->ip_dst.s_addr == cs->cs_ip.ip_dst.s_addr
+                           && *(int *)th == ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl])
+                               goto found;
+               } while (cs != lastcs);
+
+               /*
+                * Didn't find it -- re-use oldest cstate.  Send an
+                * uncompressed packet that tells the other side what
+                * connection number we're using for this conversation.
+                * Note that since the state list is circular, the oldest
+                * state points to the newest and we only need to set
+                * last_cs to update the lru linkage.
+                */
+               INCR(sls_misses)
+               comp->last_cs = lcs;
+               hlen += th->th_off;
+               hlen <<= 2;
+               if (hlen > m->m_len)
+                       return (TYPE_IP);
+               goto uncompressed;
+
+       found:
+               /*
+                * Found it -- move to the front on the connection list.
+                */
+               if (cs == lastcs)
+                       comp->last_cs = lcs;
+               else {
+                       lcs->cs_next = cs->cs_next;
+                       cs->cs_next = lastcs->cs_next;
+                       lastcs->cs_next = cs;
+               }
+       }
+
+       /*
+        * Make sure that only what we expect to change changed. The first
+        * line of the `if' checks the IP protocol version, header length &
+        * type of service.  The 2nd line checks the "Don't fragment" bit.
+        * The 3rd line checks the time-to-live and protocol (the protocol
+        * check is unnecessary but costless).  The 4th line checks the TCP
+        * header length.  The 5th line checks IP options, if any.  The 6th
+        * line checks TCP options, if any.  If any of these things are
+        * different between the previous & current datagram, we send the
+        * current datagram `uncompressed'.
+        */
+       oth = (struct tcphdr *)&((int *)&cs->cs_ip)[hlen];
+       deltaS = hlen;
+       hlen += th->th_off;
+       hlen <<= 2;
+       if (hlen > m->m_len)
+               return (TYPE_IP);
+
+       if (((u_short *)ip)[0] != ((u_short *)&cs->cs_ip)[0] ||
+           ((u_short *)ip)[3] != ((u_short *)&cs->cs_ip)[3] ||
+           ((u_short *)ip)[4] != ((u_short *)&cs->cs_ip)[4] ||
+           th->th_off != oth->th_off ||
+           (deltaS > 5 &&
+            BCMP(ip + 1, &cs->cs_ip + 1, (deltaS - 5) << 2)) ||
+           (th->th_off > 5 &&
+            BCMP(th + 1, oth + 1, (th->th_off - 5) << 2)))
+               goto uncompressed;
+
+       /*
+        * Figure out which of the changing fields changed.  The
+        * receiver expects changes in the order: urgent, window,
+        * ack, seq (the order minimizes the number of temporaries
+        * needed in this section of code).
+        */
+       if (th->th_flags & TH_URG) {
+               deltaS = ntohs(th->th_urp);
+               ENCODEZ(deltaS);
+               changes |= NEW_U;
+       } else if (th->th_urp != oth->th_urp)
+               /* argh! URG not set but urp changed -- a sensible
+                * implementation should never do this but RFC793
+                * doesn't prohibit the change so we have to deal
+                * with it. */
+                goto uncompressed;
+
+       if (deltaS = (u_short)(ntohs(th->th_win) - ntohs(oth->th_win))) {
+               ENCODE(deltaS);
+               changes |= NEW_W;
+       }
+
+       if (deltaA = ntohl(th->th_ack) - ntohl(oth->th_ack)) {
+               if (deltaA > 0xffff)
+                       goto uncompressed;
+               ENCODE(deltaA);
+               changes |= NEW_A;
+       }
+
+       if (deltaS = ntohl(th->th_seq) - ntohl(oth->th_seq)) {
+               if (deltaS > 0xffff)
+                       goto uncompressed;
+               ENCODE(deltaS);
+               changes |= NEW_S;
+       }
+
+       switch(changes) {
+
+       case 0:
+               /*
+                * Nothing changed. If this packet contains data and the
+                * last one didn't, this is probably a data packet following
+                * an ack (normal on an interactive connection) and we send
+                * it compressed.  Otherwise it's probably a retransmit,
+                * retransmitted ack or window probe.  Send it uncompressed
+                * in case the other side missed the compressed version.
+                */
+               if (ip->ip_len != cs->cs_ip.ip_len &&
+                   ntohs(cs->cs_ip.ip_len) == hlen)
+                       break;
+
+               /* (fall through) */
+
+       case SPECIAL_I:
+       case SPECIAL_D:
+               /*
+                * actual changes match one of our special case encodings --
+                * send packet uncompressed.
+                */
+               goto uncompressed;
+
+       case NEW_S|NEW_A:
+               if (deltaS == deltaA &&
+                   deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {
+                       /* special case for echoed terminal traffic */
+                       changes = SPECIAL_I;
+                       cp = new_seq;
+               }
+               break;
+
+       case NEW_S:
+               if (deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {
+                       /* special case for data xfer */
+                       changes = SPECIAL_D;
+                       cp = new_seq;
+               }
+               break;
+       }
+
+       deltaS = ntohs(ip->ip_id) - ntohs(cs->cs_ip.ip_id);
+       if (deltaS != 1) {
+               ENCODEZ(deltaS);
+               changes |= NEW_I;
+       }
+       if (th->th_flags & TH_PUSH)
+               changes |= TCP_PUSH_BIT;
+       /*
+        * Grab the cksum before we overwrite it below.  Then update our
+        * state with this packet's header.
+        */
+       deltaA = ntohs(th->th_sum);
+       BCOPY(ip, &cs->cs_ip, hlen);
+
+       /*
+        * We want to use the original packet as our compressed packet.
+        * (cp - new_seq) is the number of bytes we need for compressed
+        * sequence numbers.  In addition we need one byte for the change
+        * mask, one for the connection id and two for the tcp checksum.
+        * So, (cp - new_seq) + 4 bytes of header are needed.  hlen is how
+        * many bytes of the original packet to toss so subtract the two to
+        * get the new packet size.
+        */
+       deltaS = cp - new_seq;
+       cp = (u_char *)ip;
+       if (compress_cid == 0 || comp->last_xmit != cs->cs_id) {
+               comp->last_xmit = cs->cs_id;
+               hlen -= deltaS + 4;
+               cp += hlen;
+               *cp++ = changes | NEW_C;
+               *cp++ = cs->cs_id;
+       } else {
+               hlen -= deltaS + 3;
+               cp += hlen;
+               *cp++ = changes;
+       }
+       m->m_len -= hlen;
+       m->m_off += hlen;
+       *cp++ = deltaA >> 8;
+       *cp++ = deltaA;
+       BCOPY(new_seq, cp, deltaS);
+       INCR(sls_compressed)
+       return (TYPE_COMPRESSED_TCP);
+
+       /*
+        * Update connection state cs & send uncompressed packet ('uncompressed'
+        * means a regular ip/tcp packet but with the 'conversation id' we hope
+        * to use on future compressed packets in the protocol field).
+        */
+uncompressed:
+       BCOPY(ip, &cs->cs_ip, hlen);
+       ip->ip_p = cs->cs_id;
+       comp->last_xmit = cs->cs_id;
+       return (TYPE_UNCOMPRESSED_TCP);
+}
+
+
+int
+sl_uncompress_tcp(bufp, len, type, comp)
+       u_char **bufp;
+       int len;
+       u_int type;
+       struct slcompress *comp;
+{
+       return sl_uncompress_tcp_part(bufp, len, len, type, comp);
+}
+
+
+/*
+ * Uncompress a packet of total length total_len.  The first buflen
+ * bytes are at *bufp; this must include the entire (compressed or
+ * uncompressed) TCP/IP header.  In addition, there must be enough
+ * clear space before *bufp to build a full-length TCP/IP header.
+ */
+int
+sl_uncompress_tcp_part(bufp, buflen, total_len, type, comp)
+       u_char **bufp;
+       int buflen, total_len;
+       u_int type;
+       struct slcompress *comp;
+{
+       register u_char *cp;
+       register u_int hlen, changes;
+       register struct tcphdr *th;
+       register struct cstate *cs;
+       register struct ip *ip;
+
+       switch (type) {
+
+       case TYPE_UNCOMPRESSED_TCP:
+               ip = (struct ip *) *bufp;
+               if (ip->ip_p >= MAX_STATES)
+                       goto bad;
+               cs = &comp->rstate[comp->last_recv = ip->ip_p];
+               comp->flags &=~ SLF_TOSS;
+               ip->ip_p = IPPROTO_TCP;
+               hlen = ip->ip_hl;
+               hlen += ((struct tcphdr *)&((int *)ip)[hlen])->th_off;
+               hlen <<= 2;
+               BCOPY(ip, &cs->cs_ip, hlen);
+               cs->cs_ip.ip_sum = 0;
+               cs->cs_hlen = hlen;
+               INCR(sls_uncompressedin)
+               return (total_len);
+
+       default:
+               goto bad;
+
+       case TYPE_COMPRESSED_TCP:
+               break;
+       }
+       /* We've got a compressed packet. */
+       INCR(sls_compressedin)
+       cp = *bufp;
+       changes = *cp++;
+       if (changes & NEW_C) {
+               /* Make sure the state index is in range, then grab the state.
+                * If we have a good state index, clear the 'discard' flag. */
+               if (*cp >= MAX_STATES)
+                       goto bad;
+
+               comp->flags &=~ SLF_TOSS;
+               comp->last_recv = *cp++;
+       } else {
+               /* this packet has an implicit state index.  If we've
+                * had a line error since the last time we got an
+                * explicit state index, we have to toss the packet. */
+               if (comp->flags & SLF_TOSS) {
+                       INCR(sls_tossed)
+                       return (0);
+               }
+       }
+       cs = &comp->rstate[comp->last_recv];
+       hlen = cs->cs_ip.ip_hl << 2;
+       th = (struct tcphdr *)&((u_char *)&cs->cs_ip)[hlen];
+       th->th_sum = htons((*cp << 8) | cp[1]);
+       cp += 2;
+       if (changes & TCP_PUSH_BIT)
+               th->th_flags |= TH_PUSH;
+       else
+               th->th_flags &=~ TH_PUSH;
+
+       switch (changes & SPECIALS_MASK) {
+       case SPECIAL_I:
+               {
+               register u_int i = ntohs(cs->cs_ip.ip_len) - cs->cs_hlen;
+               th->th_ack = htonl(ntohl(th->th_ack) + i);
+               th->th_seq = htonl(ntohl(th->th_seq) + i);
+               }
+               break;
+
+       case SPECIAL_D:
+               th->th_seq = htonl(ntohl(th->th_seq) + ntohs(cs->cs_ip.ip_len)
+                                  - cs->cs_hlen);
+               break;
+
+       default:
+               if (changes & NEW_U) {
+                       th->th_flags |= TH_URG;
+                       DECODEU(th->th_urp)
+               } else
+                       th->th_flags &=~ TH_URG;
+               if (changes & NEW_W)
+                       DECODES(th->th_win)
+               if (changes & NEW_A)
+                       DECODEL(th->th_ack)
+               if (changes & NEW_S)
+                       DECODEL(th->th_seq)
+               break;
+       }
+       if (changes & NEW_I) {
+               DECODES(cs->cs_ip.ip_id)
+       } else
+               cs->cs_ip.ip_id = htons(ntohs(cs->cs_ip.ip_id) + 1);
+
+       /*
+        * At this point, cp points to the first byte of data in the
+        * packet.  If we're not aligned on a 4-byte boundary, copy the
+        * data down so the ip & tcp headers will be aligned.  Then back up
+        * cp by the tcp/ip header length to make room for the reconstructed
+        * header (we assume the packet we were handed has enough space to
+        * prepend 128 bytes of header).  Adjust the length to account for
+        * the new header & fill in the IP total length.
+        */
+       buflen -= (cp - *bufp);
+       total_len -= (cp - *bufp);
+       if (buflen < 0)
+               /* we must have dropped some characters (crc should detect
+                * this but the old slip framing won't) */
+               goto bad;
+
+       if ((int)cp & 3) {
+               if (buflen > 0)
+                       (void) ovbcopy(cp, (caddr_t)((int)cp &~ 3), buflen);
+               cp = (u_char *)((int)cp &~ 3);
+       }
+       cp -= cs->cs_hlen;
+       total_len += cs->cs_hlen;
+       cs->cs_ip.ip_len = htons(total_len);
+       BCOPY(&cs->cs_ip, cp, cs->cs_hlen);
+       *bufp = cp;
+
+       /* recompute the ip header checksum */
+       {
+               register u_short *bp = (u_short *)cp;
+               for (changes = 0; hlen > 0; hlen -= 2)
+                       changes += *bp++;
+               changes = (changes & 0xffff) + (changes >> 16);
+               changes = (changes & 0xffff) + (changes >> 16);
+               ((struct ip *)cp)->ip_sum = ~ changes;
+       }
+       return (total_len);
+bad:
+       comp->flags |= SLF_TOSS;
+       INCR(sls_errorin)
+       return (0);
+}