From: Rusty Russell Date: Fri, 9 Apr 2010 01:24:31 +0000 (+0930) Subject: From: Joseph Adams X-Git-Url: http://git.ozlabs.org/?p=ccan;a=commitdiff_plain;h=7b877620c687786bb5b2b4bb3daffc61ca4322cf From: Joseph Adams The btree patch gives the btree module an intuitive frontend (btree_insert, btree_remove, btree_lookup) and a built-in ordering function for strings. Together, these make it easy to use the btree module as a dynamic string map. --- diff --git a/ccan/btree/_info b/ccan/btree/_info index 2b81dafb..46877229 100644 --- a/ccan/btree/_info +++ b/ccan/btree/_info @@ -12,14 +12,6 @@ * invalidate all iterators pointing to it (including the one passed to the * insertion or removal function). * - * btree currently doesn't have convenience functions for the simple tasks of - * "look up by key", "insert a key", and "remove a key". To insert or remove, - * you first have use btree_find* to position an iterator on the - * insertion/removal point, then call btree_insert_at or btree_remove_at using - * that iterator. Since a btree can hold multiple items with the same key, - * it isn't clear how the convenience functions should work yet. I'm open to - * suggestions. - * * A B-tree (not to be confused with a binary tree) is a data structure that * performs insertion, removal, and lookup in O(log n) time per operation. * Although B-trees are typically used for databases and filesystems, this is diff --git a/ccan/btree/btree.c b/ccan/btree/btree.c index 31982ec8..4e7782fd 100644 --- a/ccan/btree/btree.c +++ b/ccan/btree/btree.c @@ -77,6 +77,7 @@ struct btree *btree_new(btree_search_t search) node->depth = 0; btree->root = node; btree->search = search; + btree->multi = false; return btree; } @@ -86,6 +87,43 @@ void btree_delete(struct btree *btree) free(btree); } +bool btree_insert(struct btree *btree, const void *item) +{ + btree_iterator iter; + + if (btree_find_last(btree, item, iter) && !btree->multi) + return false; + + btree_insert_at(iter, item); + return true; +} + +bool btree_remove(struct btree *btree, const void *key) +{ + btree_iterator iter; + bool success = false; + bool multi = btree->multi; + + do { + if (btree_find_first(btree, key, iter)) { + btree_remove_at(iter); + success = true; + } + } while (multi); + + return success; +} + +void *btree_lookup(struct btree *btree, const void *key) +{ + btree_iterator iter; + + if (btree_find_first(btree, key, iter)) + return iter->item; + + return NULL; +} + int btree_begin_end_lr(const struct btree *btree, btree_iterator iter, int lr) { struct btree_node *node; @@ -374,6 +412,17 @@ int btree_cmp_iters(const btree_iterator iter_a, const btree_iterator iter_b) return 0; } +/********************* Built-in ordering functions *******************/ + +btree_search_implement +( + btree_strcmp, + char*, + int c = strcmp(a, b), + c == 0, + c < 0 +) + /************************* Private functions *************************/ diff --git a/ccan/btree/btree.h b/ccan/btree/btree.h index babfea76..7415ca59 100644 --- a/ccan/btree/btree.h +++ b/ccan/btree/btree.h @@ -33,10 +33,14 @@ Note: The following should work but are not well-tested yet: btree_walk... btree_cmp_iters +btree_insert +btree_remove +btree_lookup */ +#include #include -#include +#include /* * Maximum number of items per node. @@ -90,6 +94,8 @@ typedef unsigned int btree_search_proto( ); typedef btree_search_proto *btree_search_t; +btree_search_proto btree_strcmp; + /* * Callback used by btree_delete() and btree_walk...(). * @@ -106,6 +112,7 @@ struct btree { size_t count; /* Total number of items in B-tree */ btree_search_t search; + bool multi; /* * These are set to NULL by default. @@ -123,6 +130,30 @@ struct btree { struct btree *btree_new(btree_search_t search); void btree_delete(struct btree *btree); +/* Inserts an item into the btree. If an item already exists that is equal + * to this one (as determined by the search function), behavior depends on the + * btree->multi setting. + * If btree->multi is false (default), returns false, and no item + * is inserted (because it would be a duplicate). + * If btree->multi is true, returns true, putting the item after + * its duplicates. + */ +bool btree_insert(struct btree *btree, const void *item); + +/* Removes an item from the btree. If an item exists that is equal to the + * key (as determined by the search function), it is removed. + * + * If btree->multi is set, all matching items are removed. + * + * Returns true if item was found and deleted, false if not found. */ +bool btree_remove(struct btree *btree, const void *key); + +/* Finds the requested item. + * Returns the item pointer on success, NULL on failure. + * Note that NULL is a valid item value. If you need to put + * NULLs in a btree, use btree_find instead. */ +void *btree_lookup(struct btree *btree, const void *key); + /* lr must be 0 or 1, nothing else. */ int btree_begin_end_lr(const struct btree *btree, btree_iterator iter, int lr);