#include <unistd.h>
struct timers;
+struct timer;
struct list_head;
/**
struct io_plan *(*next)(struct io_conn *, void *),
void *arg);
+/**
+ * io_out_always - output plan to immediately call next callback
+ * @conn: the connection that plan is for.
+ * @next: function to call.
+ * @arg: @next argument
+ *
+ * This is a variant of io_always() which uses the output plan; it only
+ * matters if you are using io_duplex, and thus have two plans running at
+ * once.
+ */
+#define io_out_always(conn, next, arg) \
+ io_out_always_((conn), typesafe_cb_preargs(struct io_plan *, void *, \
+ (next), (arg), \
+ struct io_conn *), \
+ (arg))
+
+struct io_plan *io_out_always_(struct io_conn *conn,
+ struct io_plan *(*next)(struct io_conn *,
+ void *),
+ void *arg);
+
/**
* io_connect - create an asynchronous connection to a listening socket.
* @conn: the connection that plan is for.
*
* Note that if either plan closes the connection, it will be closed.
*
- * Note that if one plan is io_wait or io_always, that causes a problem:
- * they look at the input and output plan slots to figure out which to
- * use, but if the other plan hasn't been evaluated yet, that will fail.
- * In this case, you'll need to ensure the other plan is evaluated first,
- * eg. "struct io_plan *r = io_read(...); return io_duplex(r, io_always(...))"
- *
* Example:
* struct buf {
* char in[100];
void *arg);
+/**
+ * io_out_wait - leave the output plan idle until something wakes us.
+ * @conn: the connection that plan is for.
+ * @waitaddr: the address to wait on.
+ * @next: function to call after waiting.
+ * @arg: @next argument
+ *
+ * io_wait() makes the input plan idle: if you're not using io_duplex it
+ * doesn't matter which plan is waiting. Otherwise, you may need to use
+ * io_out_wait() instead, to specify explicitly that the output plan is
+ * waiting.
+ */
+#define io_out_wait(conn, waitaddr, next, arg) \
+ io_out_wait_((conn), (waitaddr), \
+ typesafe_cb_preargs(struct io_plan *, void *, \
+ (next), (arg), \
+ struct io_conn *), \
+ (arg))
+
+struct io_plan *io_out_wait_(struct io_conn *conn,
+ const void *wait,
+ struct io_plan *(*next)(struct io_conn *, void *),
+ void *arg);
+
/**
* io_wake - wake up any connections waiting on @wait
* @waitaddr: the address to trigger.
/**
* io_loop - process fds until all closed on io_break.
* @timers - timers which are waiting to go off (or NULL for none)
- * @expired - a list filled with expired timers (can be NULL if @timers is)
+ * @expired - an expired timer (can be NULL if @timers is)
*
* This is the core loop; it exits with the io_break() arg, or NULL if
- * all connections and listeners are closed, or with @expired set to a
- * list of expired timers (if @timers isn't NULL).
+ * all connections and listeners are closed, or with @expired set to an
+ * expired timer (if @timers isn't NULL).
*
* Example:
* io_loop(NULL, NULL);
*/
-void *io_loop(struct timers *timers, struct list_head *expired);
+void *io_loop(struct timers *timers, struct timer **expired);
/**
* io_conn_fd - get the fd from a connection.